![]() As such, Zaptest, the IT and Procurement functions worked together and ultimately delivered a variety of high-performing scripts for RPA bots that took over more than 98% of daily executions. ZAPTEST automation was an ideal fit for this challenge, as it allows for seamless end-user processes through any digital interface regardless of Application Under Automation. They invest a lot of labour in these repetitive processes, but automating them would have required additional time, money, and expertise that the company did not have. He came to us with one challenge brought to him by Sam(head of procurement)who was manually performing a very large number of invoice processing tasks. ![]() This doesn't really resolve the existing issues, but for me at least AOR is now playable again in Windows with decent graphics settings.Michael runs IT & Digitalization for one of our (now) clients. I managed to force AOR to run at 50hz, so that vsync works properly for 50fps (technically my monitor switches to 50hz when artofrally.exe is launched). So the issue might still be that the settings I see in the graphics settings menu are not the ones the game is running at.ĮDIT: next day update: After educating myself a little more about vsync I decided to try to cap the refresh rate rather than the frame rate. I also noticed that crowds didn't turn off until I restarted the game. Setting the framerate cap to 50 from RivaTuner works, but makes the stutter more noticable, even if the frametimes are stable and average framerate is 50 with no drops. ![]() I noticed that when I set the framerate cap to 50 from AOR it actually doesn't work for me now - RivaTuner is reporting 60fps. I'm playing on a Ryzen 4500U (w/ Vega 6), so I can't really play on max, but I had found the sweet spot and it ran fine before updating to 1.1.1. Originally posted by goodnews: tried the suggestion and AOR seems to run fine locked at 60fps (monitor refresh rate) with vsync on and most settings on low. And then, after some hours in Absolute Drift, I randomly clicked on the Art of Rally button and BOOM there is this gem with its lovely visuals, challenging handling, cool soundtrack, love for the detail and charming humor.īut at least it's fun enough to ride free roam with my kids :) It felt like a steal and not knowing about Art of Rally I thought: Wow, putting this into a rally szenario would be great. Looks like I'll have to let go the idea of going for competition.Įmotional rollercoaster: I picked up Absolute Drift on sale. I installed the game on my laptop (i5 7300HQ, 8GB RAM, GTX 1050) and had the same issues down to lowest settings. Same with going to menu: Sometimes the framerate will be stable after that, sometime it will get messy afterwards. Later the same stage can start smooth and the stuttering begins after 4 curves. Sometimes it begins just with the start of a stage. It feels like it occours mostly when getting a vaster view into the landscape but at least it strikes by chance. Playing on 720p in windowed mode is as troubled as the native 1440p fullscreen (and all the advanced setting variations). I just went for a try playing around with advanced ingame and GPU settings (including framereate cap to 30 and vsync on/off) but nothing had a noticeable/sustainable effect. As I said there's actually no hotfix around I haven't tried. ![]()
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